);
@@ -72,6 +99,9 @@ const Battle: Component = ({
last_health={last_health}
max_health={max_health}
/>
+ {health < last_health && (
+
+ )}
);
+// a timer would be flippin rad
+// (it would look like an actual scrolling clock thingie)
+// (because it would have to)
debug_render(
-
+
);