diff --git a/html/spinny.tsx b/html/spinny.tsx new file mode 100644 index 0000000..5cd827d --- /dev/null +++ b/html/spinny.tsx @@ -0,0 +1,60 @@ +import { debug_render } from "./html.ts"; +import { Component } from "./jsx/jsx-runtime.ts"; + +const Spinny: Component = ({ depth }) => ( +
+ +
+); + +function color(depth: number, num_squares: number): string { + return ( + [ + // roygbv + "#FF6961", + "#FFB347", + "#FFFF99", + "#77DD77", + "#ADD8E6", + "#B19CD9", + + //t + "#5DCDFA", + "#F1A5B7", + "white", + "#F1A5B7", + "#5DCDFA", + // p + "#FE218A", + "#FCD800", + "#20B0FE", + // "#FFB6C1", + // "#98E6E6", + // "#FFDAB9", + // "#E6E6FA", + // "#98FF98", + // "#FF7F50", + // "#C8A2C8", + // "#FFA07A", + // "#87CEEB", + // "#FFCCCC", + ][num_squares - depth] ?? "none" + ); +} + +//TODO: MAYBE: try to get a backup pulse animation for preferes-reduced motion +// low priority because it already turns off the animation thankfully +// ${depth % 2 == 0 ? "cw" : "ccw"} +const Square: Component = ({ depth, num_squares }) => + depth == 0 ? ( + <> + ) : ( +
+ +
+ ); + +debug_render();