From ff40f68ef772140b382ce8b58471b6cfaaaecf17 Mon Sep 17 00:00:00 2001 From: mehbark Date: Sun, 4 May 2025 10:23:42 -0400 Subject: [PATCH] remove bad lvel animation --- main.tscn | 4 +++- piece.gd | 26 +++----------------------- 2 files changed, 6 insertions(+), 24 deletions(-) diff --git a/main.tscn b/main.tscn index 42ca8b0..d15e76f 100644 --- a/main.tscn +++ b/main.tscn @@ -46,6 +46,7 @@ offset_left = -5.0 offset_top = 1.0 offset_right = 101.0 offset_bottom = 115.0 +focus_mode = 0 icon = ExtResource("3_lquwl") flat = true expand_icon = true @@ -55,6 +56,7 @@ offset_left = 108.0 offset_top = 3.0 offset_right = 226.0 offset_bottom = 113.0 +focus_mode = 0 icon = ExtResource("4_7mycd") flat = true expand_icon = true @@ -64,6 +66,7 @@ offset_left = 245.0 offset_top = 4.0 offset_right = 369.0 offset_bottom = 116.0 +focus_mode = 0 icon = ExtResource("5_272bh") flat = true expand_icon = true @@ -76,7 +79,6 @@ offset_bottom = 76.0 theme_override_font_sizes/normal_font_size = 32 text = "T = 0" fit_content = true -horizontal_alignment = 2 [connection signal="pressed" from="UndoButton" to="." method="undo"] [connection signal="pressed" from="RedoButton" to="." method="redo"] diff --git a/piece.gd b/piece.gd index 94230c7..2227135 100644 --- a/piece.gd +++ b/piece.gd @@ -32,23 +32,12 @@ enum Type { anim_progress = 0 ## logical velocity -@export var lvel: Vector2i: - get: - return lvel - set(val): - lvel = val - display_vel = target_vel - start_vel = target_vel - target_vel = lvel - anim_progress = 0 +@export var lvel := Vector2i.ZERO @export var type: Piece.Type @onready var start_pos := position @onready var target_pos := position -@onready var start_vel := Vector2(lvel) -@onready var target_vel := Vector2(lvel) -@onready var display_vel := Vector2(lvel) @onready var anim_progress := 1.0 var speedometer: Label3D @@ -116,31 +105,22 @@ static func floor_ice(lpos: Vector2i) -> Piece: func _ready() -> void: lpos = lpos - lvel = Vector2i.ZERO anim_progress = 1 speedometer = Label3D.new() speedometer.billboard = BaseMaterial3D.BILLBOARD_ENABLED - speedometer.text = "0" speedometer.no_depth_test = true speedometer.font_size = 64 add_child(speedometer) +#TODO: arrow! func format_vel(vel: Vector2) -> String: if vel.is_zero_approx(): return "" else: return "%d,%d" % [vel.x,vel.y] - #if is_zero_approx(vel.x) or is_zero_approx(vel.y): - #if is_equal_approx(round(abs(vel.x)), abs(vel.x)) or is_equal_approx(round(abs(vel.y)), abs(vel.y)): - #return "%.1d" % vel.length() - #else: - #return "%.1f" % vel.length() - #else: - #return "%d,%d" % [vel.x,vel.y] func _process(delta: float) -> void: var speed := anim_speed_slow if Input.is_action_pressed("slowmo") else anim_speed anim_progress = min(1, anim_progress + speed*delta) position = start_pos.lerp(target_pos, anim_progress) - display_vel = start_vel.lerp(target_vel, anim_progress) - speedometer.text = format_vel(display_vel) + speedometer.text = format_vel(lvel)