[gd_resource type="QuadMesh" load_steps=4 format=3 uid="uid://qxdm8y8lm754"] [sub_resource type="Gradient" id="Gradient_qb4hq"] interpolation_mode = 1 offsets = PackedFloat32Array(0, 0.373134) colors = PackedColorArray(0.345925, 0.659465, 0.817842, 1, 1, 1, 1, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_5y0qn"] gradient = SubResource("Gradient_qb4hq") width = 512 height = 512 fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(1, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_66cou"] albedo_texture = SubResource("GradientTexture2D_5y0qn") metallic_specular = 0.0 [resource] material = SubResource("StandardMaterial3D_66cou") orientation = 1