[gd_resource type="SphereMesh" load_steps=2 format=3 uid="uid://bxuewsvlsvexw"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yae82"] resource_local_to_scene = true albedo_color = Color(0.92629945, 2.7193873e-06, 3.85046e-07, 1) [resource] resource_local_to_scene = true material = SubResource("StandardMaterial3D_yae82") radius = 0.3 height = 0.6