[gd_resource type="BoxMesh" load_steps=2 format=3 uid="uid://b36l7brqc2lml"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig7tw"] albedo_color = Color(0.458824, 0.34902, 0.317647, 0.784314) metallic_specular = 0.0 [resource] lightmap_size_hint = Vector2i(9, 13) material = SubResource("StandardMaterial3D_ig7tw") size = Vector3(1, 1.2, 1)