[gd_resource type="BoxMesh" load_steps=2 format=3 uid="uid://dlg5x0pi6xfnf"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig7tw"] transparency = 1 albedo_color = Color(0.858824, 0.52549, 0.32549, 0.784314) metallic_specular = 0.0 [resource] lightmap_size_hint = Vector2i(9, 13) material = SubResource("StandardMaterial3D_ig7tw")