From d8fad6ad0a4bf6bb1d1294dde5be10edbeca3b86 Mon Sep 17 00:00:00 2001 From: mehbark <terezi@pyrope.net> Date: Mon, 10 Mar 2025 21:37:37 -0400 Subject: [PATCH] lol using scaled looks worse --- src/main.rs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main.rs b/src/main.rs index cc01f78..14af16a 100644 --- a/src/main.rs +++ b/src/main.rs @@ -56,12 +56,14 @@ fn main() { let (x, y) = pos_to_sample(ix, iy); let i = expr.eval(x, y); let scaled = i / (max - min); - let channel = (i * 256.0) as u8; + let channel = (scaled * 256.0) as u8; put_pixel(channel, channel, channel); put_pixel(channel, channel, channel); } println!(); } + // reset style + print!("\x1b[0m") } fn put_pixel(r: u8, g: u8, b: u8) {