#include "raylib.h" int main() { InitWindow(100, 100, "hello from C"); Texture2D texture = LoadTexture("skins/xp-flowers.bmp"); SetTargetFPS(120); while (!WindowShouldClose()) { BeginDrawing(); ClearBackground(RAYWHITE); DrawTexture(texture, 50, 50, WHITE); EndDrawing(); } UnloadTexture(texture); CloseWindow(); return 0; }