diff --git a/CHANGELOG.md b/CHANGELOG.md index 40b1968..fb2b627 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,11 +4,11 @@ ## [v2.2.3] - 2022-05-04 ### Changed - - Excluded some more modules in build files, hopefully shouldn't cause any issues. + - Excluded some more modules in build files. - Added empty 'package' option to 'setup' in setup.py, setuptools v61.0.0 doesn't seem to like our project layout anymore. - Qt's startSystemMove() is used to move Pesterchum's main window now. (system-specific move operation) - This fixes click-and-drag on Wayland, which doesn't support setting window position via setPosition(). - - Assuming this works on all systems we need to support, we can probably depreciate the MovingWindow class. + - Still falls back on legacy code if startSystemMove is not supported. ### Fixed - Unreadable input on MacOS and certain linux distros for themes which didn't explicitly set input color (incl. pesterchum), input color is now black by default instead of being platform-dependent. diff --git a/README.md b/README.md index d5abcbb..991923f 100644 --- a/README.md +++ b/README.md @@ -50,7 +50,7 @@ Pesterchum is a Python script. This means that as long as you have Python instal ### REQUIREMENTS - [Python 3] - - [PyQt5] + - [PyQt5>=5.15] - [pygame] (Only required for audio, Pesterchum will probably still run without it.) ### WALKTHROUGH