from PyQt4 import QtGui, QtCore from datetime import timedelta class mysteryTime(timedelta): def __sub__(self, other): return self def __eq__(self, other): return (type(other) is mysteryTime) def __neq__(self, other): return (type(other) is not mysteryTime) class PesterList(list): def __init__(self, l): self.extend(l) class PesterIcon(QtGui.QIcon): def __init__(self, *x, **y): QtGui.QIcon.__init__(self, *x, **y) if type(x[0]) in [str, unicode]: self.icon_pixmap = QtGui.QPixmap(x[0]) else: self.icon_pixmap = None def realsize(self): if self.icon_pixmap: return self.icon_pixmap.size() else: try: return self.availableSizes()[0] except IndexError: return None class RightClickList(QtGui.QListWidget): def contextMenuEvent(self, event): #fuckin Qt if event.reason() == QtGui.QContextMenuEvent.Mouse: listing = self.itemAt(event.pos()) self.setCurrentItem(listing) self.optionsMenu.popup(event.globalPos()) class RightClickTree(QtGui.QTreeWidget): def contextMenuEvent(self, event): if event.reason() == QtGui.QContextMenuEvent.Mouse: listing = self.itemAt(event.pos()) self.setCurrentItem(listing) self.optionsMenu.popup(event.globalPos()) class MultiTextDialog(QtGui.QDialog): def __init__(self, title, parent, *queries): QtGui.QDialog.__init__(self, parent) self.setWindowTitle(title) if len(queries) == 0: return self.inputs = {} layout_1 = QtGui.QHBoxLayout() for d in queries: label = d["label"] inputname = d["inputname"] value = d.get("value", "") l = QtGui.QLabel(label, self) layout_1.addWidget(l) self.inputs[inputname] = QtGui.QLineEdit(value, self) layout_1.addWidget(self.inputs[inputname]) self.ok = QtGui.QPushButton("OK", self) self.ok.setDefault(True) self.connect(self.ok, QtCore.SIGNAL('clicked()'), self, QtCore.SLOT('accept()')) self.cancel = QtGui.QPushButton("CANCEL", self) self.connect(self.cancel, QtCore.SIGNAL('clicked()'), self, QtCore.SLOT('reject()')) layout_ok = QtGui.QHBoxLayout() layout_ok.addWidget(self.cancel) layout_ok.addWidget(self.ok) layout_0 = QtGui.QVBoxLayout() layout_0.addLayout(layout_1) layout_0.addLayout(layout_ok) self.setLayout(layout_0) def getText(self): r = self.exec_() if r == QtGui.QDialog.Accepted: retval = {} for (name, widget) in self.inputs.iteritems(): retval[name] = unicode(widget.text()) return retval else: return None