Welcome to Pesterchum 3.14! Here's some tips to help you get started: - You can import your old Pesterchum contacts by going to CLIENT->IMPORT and opening your pesterchum.cfg file. This is usually in the 2.5 base directory or in Tinychum's data folder. - The Trollian theme can be confusing if you haven't used the program already! Some hints: moods are set by clicking the timelines, and you can add chums by clicking "Chumproll." Moods correspond to the troll that would most likely exhibit them. - Right-click is your friend! There are useful right clicks options on the chumroll, by clicking the chumhandle in a conversation, online userlist, or the list of memo browsers. Cool features: - Importing from old PC. It can already do your chumlist, soon it will import your quirks from 2.5 and TC as well! - Profile switching. Instantly switch profiles, loading your color and quirks with it. - Theme switching and creation. So far this comes with a few official themes! But you can also make your own: just make a new directory in the themes folder with the proper images and style.js file. The style.js file will be documented soon, but feel free to poke at it. - Memos. Memos that are a lot more like the ones in the comic and allow you to appear at multiple times in one chat. - Quirks: Prefix, suffix, simple replace, regexp replace (like in 2.5), random replacement, and an auto-mispeller :P - Block/user list - Add/block chums directly from a conversation, the userlist, or memo userlist. - Logging. Logs are output in bbcode (for easy forum posting), html, and plain text. - Idling. You can set yourself idle manually, and the computer will set it for you after 10 minutes. - Improved /me. Any letters immediately following /me will be processed correctly. e.g. /me'd rather be fishing -> -- ghostDunk'd [GD'D] rather be fishing -- - Hyperlinks! Now if someone types http://whatever it will turn into a link you can just click and follow. No more copy/paste. - Memo links. Link your friends to your memos. - Smilies. We've added about 30-40 smilies from the forums. There is a list later on in this readme. - Submit quotes directly to the Pesterchum QDB! FA% --- Q: I'm appearing as offline to 2.5 users/other users appear the wrong mood? What's happeninggggg A: The 2.5 people decided to change the mood protocol. When I made this program, I decided to go with Tinychat's original protocol (and extend it). So some moods will appear wrong between 2.5 users. (*COUGH*tell them to switch to 3.14*COUGH*) Q: Pesterchum 2.5 users don't get my /me messages correctly! A: That's because they implemented the /me command differently. Q: Can we resize the main window? A: No. This is done so we can offer more flexible UI creation. It's a lot easier to make themes that look canon this way. Q: Can we have different chum rolls for different users? A: No. Instead what we're going to do in a later update is make chum groups to organize people in your list. Q: Can we delete profiles? A: Yes. Go to the profiles directory and delete the corresponding username file. Q: You should make it so you can ban specific time frames in memos. A: This was too complicated to implement, and I don't have the UI quite figured out. This will probably go in a future update. DOCUMENTATION ------------- STARTING -------- If this is your first time running Pesterchum 3.14, you need to create a new profile. Just type in your chum handle in the box and click the color swatch to pick your color. Check the "default" checkbox to make this your default profile. BASIC PESTERING --------------- To begin pestering, first click the "ADD CHUM" button and type in their pester handle. The handle must be all lower case except for one capital letter. Once you've added that person, they will appear on your chumroll. You can double click to begin pestering them, or right-click to bring up a menu where you can pester them, block them, or remove them from your chumroll. (Or you can select them and hit "enter" OR hit the "PESTER" button.) Once you begin pestering somebody (or they begin pestering you), it will bring up the conversation window. Here you can type to your chum. Also remember that if you right-click on the area just above the Pesterlog, it will bring up a list of options: Quirks Off will turn your quirks off, Add Chum will add this chum to your list, and Block will block them. (Those last two options are useful if you are being pestered by someone you don't have on your list yet!) While pestering your chum, here are some useful features: * Type /me to create a system message. "/me facepalms." will generate: -- ghostDunk [GD] facepalms. -- You can also append 's after /me like so: "/me's computer exploded." -- ghostDunk's [GD'S] computer exploded. -- In fact, any characters you type after a /me before the space will be added: "/meing is the Ghost Nation's official pastime." -- ghostDunking [GDING] is the Ghost Nation's official pastime. -- * Color tags! If you feel the need to talk about The Green Sun or add some appleberry blast to your conversation, just use color tags. These work like in TC 1.5: colored text. But in PC 3.14, you can use type your color in a lot of different ways: - You can use the familiar r,g,b method: "The Green Sun" - You can use HTML tags: "DURR I'M KARKAT AND I'M A HUGE IDIOT" - You can even use plain color names: "D4V3 TH1S 1S SO D3C4D3NT" (list: http://www.w3schools.com/css/css_colornames.asp) - You don't even have to add the if you are lazy. Just use a new color tag whenever you want to change colors and PC 3.14 will add the extra tags for you. * URLS (anything with http:// in front of it) will automatically be detected and made into a link you can CLIPK. * You can also link people to memos by typing "#" and the name of the menu like so: #R41NBOW_RUMPUS_P4RTYTOWN Clicking the link will open up the memo select menu. * Smilies! There are a list of smilies at the end of this document; they are based on the MSPA Forum smilies. They don't animate, though :( * Don't worry about your quirks screwing up any of the above: PC will apply your quirks AFTER it figures out color codes, links, smilies, etc. * Pressing the up arrow will cycle through a history of your comments, so if you want to retype something, you can pull it up. * You can submit directly to the Pesterchum Quote Database! If you have a particualarly awesome conversation, you can submit it to the database by simply highlighting the good part of the conversation, right clicking it and choosing "Submit to Pesterchum QDB!" MEMOS ----- One of the most interesting features to make was the memos, and make them as close to the comic as I could without actually inventing time travel. So here is the TIME TUTORIAL: Joining: When you go CLIENT->MEMOS, you'll see a list of memos pop up -- those are memos people already have open. To join one, just highlight one of them. If you want to make a new memo, just type it in the input. If you'd like to make it secret, so that it doesn't appear in the list, check "HIDDEN CHANNEL". Then, choose what timeframe you want to appear to be in. So if you wanted to be in the future, you could move the slider to the right. You can also enter the time manually. Then hit JOIN. Explaining time: Time in memos, unlike Homestuck, will not be relative to your position. That is, if you choose 4:13 in the future, you will not see someone who has set their time as "current" (or "0") in the past: you will see them as "current" and yourself as "future." This is because we do not have time travel! Memo time setting is basically an RP mechanic: you are pretending to be from the future! It will also help keep everyone straight: everyone will see the same thing! The time slider: The slider shows your current position in the time stream. If you want to change your time frame, simply move the slider (or type a time in) and hit GO. This will open a new time frame, and the next time you type a message, the memo will show that you've responded to it in that time frame. You can now switch between your time frames simply by clicking the arrows in the right hand corner. (THIS COMES IN HANDY IF YOU WANT TO ARGUE WITH YOURSELF.) You can have any number of open time frames, and the program will number them in the order in which you open them (like in the comic). You can have one of your time frames cease responding to the memo by hitting "CLOSE." If you open that time frame again, the program will remember the number it originally gave it. If you want to be mysteeeeeeeerious, you can type in "?" and you will appear as ???. The memo viewer list: To the right is a list of people currently browsing the memo. A shade icon next to their name means they are the "operator" of the memo: meaning they can kick ("ban") people from the memo and make other people operators as well. A "ban" is not permanent (like in the comic), and the program will ask if you want to reconnect to the memo. You kick and op people by right clicking their name in the window. You can also add them to your chumroll! Inviting people to your memo: You can link to a memo by simply typing "#nameofmemo" in any conversation or memo window. So you can say: CG: NOW YOU, ME, AND EGBERT NEED TO HAVE A CHAT. CG: CLICK IT. CG: #FRUITYRUMPUSASSHOLEFACTORY and it will appear as a link that you can click, which will open the memo chooser window. CLIENT MENU ----------- OPTIONS: Tabbed Conversations: Turns tabbed conversations on and off. Don't worry if you do this in the middle of a conversation, PC will save them for you. Sounds On: Uncheck to shut it the fuck up. Hide Offline Chums: Turning this option on will hide all offline chums off your chumroll. MEMOS: Opens the Memo list as above. USERLIST: Shows a list of all the users that are currently logged onto Pesterchum. Right-click their names and select "ADD CHUM" to add them to your chum roll! IDLE: Make yourself an idle chum. You will appear as idle until you uncheck this box, or if you *actually* go idle (stop using the computer) for 10 minutes and then come back. IMPORT: Imports your old Pesterchum 2.0, 2.5 and Tinychum chum rolls. This will also import your old quirks soon. RECONNECT: Forces PC to reconnect to the server. EXIT: noooooooooooooooooooooooo PROFILE MENU ------------ THEME: Select a new theme! Be warned that switching themes will change the user interface, so just... look out for that I guess! QUIRKS: Opens the quirks menu. More on that below! TROLLSLUM: Opens up the window where you can view people you've blocked. You can add and remove people to the list from here as well. COLOR: Change your text color here! SWITCH: Switch your profile! You can have any number of profiles, and PC will save your color, quirks, and theme for that profile. Chumrolls and block lists are the same for all profiles. Feel free to have multiple instances of PC running on two or more handles! QUIRKS ------ There are six kinds of quirks! I'll teach you how to use them all! (In this section, I will use quotes ("") around things so it's clearer to see exactly what to type! Don't include these quotes when using these examples! Also, note that your quirks will not work until you save them by hitting "OK" on the Quirk window. Prefix/Suffix: This will put text before or after everything you say. So for example, we can use prefixes to emulate part of Nepeta or Equius' quirks: PREFIX: ":33 < " You type: "*ac twitches her friendly whiskers at ct*" Result: AC: :33 < *ac twitches her friendly whiskers at ct* PREFIX: "D --> " You type: "Hi" Result: CT: D --> Hi Suffixes work the same way, but at the end of the message: SUFFIX: "!!!" You type: hey there Result: GD: hey there!!! Remember that it doesn't automatically add a space! You'll need to add it in (see CT and AC examples again!) Simple Replace: This will simply take a set of characters and replace them with other characters. Let's add a quirk to our Nepeta: Replace: "ee" With: "33" You type: "*ac saunters from her dark cave a little bit sleepy from the recent kill*" Result: AC: :33 < *ac saunters from her dark cave a little bit sl33py from the recent kill* Let's add two to Equius: Replace: "loo" With: "100" Replace: "x" With "%" You type: "look" Result: CT: D --> 100k You type: "What are you expecting to accomplish with this" Result: CT: D --> What are you e%pecting to accomplish with this Aradia: Replace: "o" With: "0" You type: "and the reward would be within our reach" Result: AA: and the reward w0uld be within 0ur reach Notice that it is CASE SENSITIVE. So in the above case, if you typed "ABSCOND", it would not replace the "O". Sollux: Replace: "i" With: "ii" Replace: "s" With: "2" Eridan: Replace: "v" With: "vv" Replace: "w" With: "ww" Feferi: Replace: "h" with: ")(" Replace: "H" with: ")(" Replace: "E" with: "-E" Regexp Replace: This is a more complex kind of replacement. Regexp stands for "regular expression", a kind of programming language (yes, it is a language) used to find and replace text. PC 3.14 also includes a function to handle capitalization (upper()). If you want to learn it on your own, I suggest you start with the Python tutorial (http://docs.python.org/howto/regex.html) since PC 3.14 uses Python's regexps. Check out V2.5's tutorial too, as that is a pretty good start as well. Let's start with Karkat. Regexps are just like your every day find and replace: they search for a string that matches what you want to replace, and replaces it with... the replacement. Regexp: "(.)" Replace with: "upper(\1)" Three concepts here. Let's look at the regexp. "(.)" has two things going on. The first is that ".". In regexp speak, "." is the wildcard: it will match *any* character -- and just one. The parentheses tell the regexp to *save* what's inside them so you can put it back when you replace. That's what the "\1" is for -- it means, "put the match inside parentheses #1 here". You can have any number of parentheses. "upper()" is a function special to PC 3.14 -- it will uppercase anything inside the parentheses. So in this case, upper will uppercase "\1" -- which, as you recall is what we found inside the parentheses. Which was *every* character. So to sum up, it replaces every character with an uppercase version of that character. WHICH MAKES YOU TALK LIKE THIS. Let's look at Terezi next. Regexp: "[aA]" Replace with: "4" Regexp: "[iI]" Replace with: "1" Regexp: "[eE]" Replace with: "3" Regexp: "(.)" Replace with: "upper(\1)" We already know what the last line does. But what's up with those brackets? What's their deal? Basically, in regular expressions, brackets indicate a list of matching characters. So, basically any single character within the brackets will be matched. In this case, either "a" or "A" will be matched and replaced with "4," and likewise, "i" and "I" will be replaced with "1", and "e" and "E" will be replaced with "3." You should also know that "^" is a special character in brackets. If placed immediately after the opening bracket (like "[^"), then the brackets instead match every character *except* the ones in the brackets. So, for example, if you wanted to have a quirk where you capitalized all your letters *except* o, you'd do this: Regexp: "([^o])" Replace with: "upper(\1)" You type: "hello there" Result: GD: HELLo THERE You can also specify a *range* of characters inside the brackets, by using the "-" character. [a-z] will match any lowercase letter. You can combine them, too: [a-z0-9] will match any digit and lowercase letter. There are also different shortcuts for character types: \d matches any digit; same as [0-9] \D matches any non-digit; same as [^0-9] \s matches any spaces \S matches any non-space \w matches any alphanumeric character; same as [a-zA-Z0-9_] \W matches any non-alphanumeric character; same as [^a-zA-Z0-9_] You can include this inside brackets, too. There's also a special character, \b. What \b does is make sure that you are at the beginning or end of a word. So with that knowledge, let's try Kanaya: Regexp: \b(\w) Replace with: upper(\1) You type: "i suggest you come to terms with it" Result: GA: I Suggest You Come To Terms With It Another feature of regular expressions is the ability to match *repeated* characters. There are three repeat characters: the "*", the "+", "?", and "{m,n}". They work by playing them after the character, or character type you want to match. (So, you could say "\s+" or ".*") The "*" character matches ZERO or more of that character. So, for example, "f*" would match "f" and "ff" -- and any other character! That's right, every character counts as matching it zero times. Yeah, it's weird. I suggest you use... The "+" character matches ONE or more of that character. So, if we wanted to have a character that wanted to elongate their s's so that they used four 's's every time, like sssso, but didn't want to have eight s's when using words with double s's, like pass, we'd do this: Regexp: "s+" Replace with: "ssss" You type: "you shall not pass" Result: UU: you sssshall not passss As for the other two, I can't really think of any useful quirks to be made with them. But to let you know, "?" matches either 0 or 1 of that character, so "trolls?" would match "troll" and "trolls". "{m,n}" matches between m and n characters. (If you leave out 'n', any number of characters more than m will be matched.) So "s{2,4}" will match "ss", "sss", and "ssss" and that's it. Now with repeating expressions, we can do something like make EVERY other WORD capitalized: Regexp: "(\w+) (\w+)" Replace with: "upper(\1) \2" You type: "this is pretty annoying i bet" Result: GD: THIS is PRETTY annoying I bet The \1 matches the first word -- which has been matched because the word is alphanumeric characters, repeated once or more -- and \2 matches the second word. Another operator to use is the "|", which will match more than one set of characters. For example, "black|red" will match "black" or "red". If you want to match something in the middle of words, you have to use parentheses: "(black|red) romance" will match "black romance" and "red romance". Finally, there are the "^" and "$" characters. Yes, we already did the "^" character, but this is OUTSIDE of brackets, not INSIDE. "^" matches the beginning of a message, and "$" matches the end of it. You can use this to make more sophisticated prefix and suffix behaviors. For example, if we have a quirk that adds "..." to the end of all our messages, we can set it up so it doesn't do that if we put punctuation [?!.] at the end. So: Regexp: "([^?!.])$" Replace with: "\1..." This will match the end of any message as long as it doesn't have "?", "!", or "." at the end. Then it will replace it with whatever the last character of the sentence was (remember we're replacing it, so we have to put it back!) and add "..." at the end. Careful with the beginning and ending replaces -- if you use more than one, you may not get what you expect because they will ALL be applied, one after the other! This is a bug in my opinion, that I plan to fix! Random replace: Just like the regexp replace, except that instead of just one thing to replace it with, you give it a list. PC will then choose from that list randomly. So let's say I want to randomly end my sentences with either "bro" or "dog": Regexp: "$" Replace with: "bro" and "dog" You can also imitate Araida's random "ribbits" in between words: Regexp: "\s" Replace with: " ribbit ", " ", " ", " ", " ", " ", etc.... where " " is just a blank space added a bunch of times. (You can see how many blank spaces you've added by clicking on the list.) You have to add the spaces because each entry has the same chance of being selected. (Yes, I know this could be improved.) If you add " ribbit " and 9 spaces, " ribbit " will have a 1/10 chance of being picked. Also note that if you add more than one prefix or more than one suffix, it will pick randomly from them instead of adding them both! Mispeller: Be careful with thsi one. The mispeller will randomly mispell x% of the words you type -- where x is the percentage you set the slider to. I have attempted to mimic SBaHJ mispelling style but whoof knows what will happen oh god ive created a mosnter SMILIES ------- Here's a list of smilies: :rancorous: :apple: :bathearst: :cathearst: :woeful: :pleasant: :blueghost: :slimer: :candycorn: :cheer: :duhjohn: :datrump: :facepalm: :bonk: :mspa: :gun: :cal: :amazedfirman: :amazed: :chummy: :cool: :smooth: :distraughtfirman :distraught: :insolent: :bemused: :3: :mystified: :pranky: :tense: :record: :squiddle: :tab: :beetip: :flipout: :befuddled: :pumpkin: :trollcool: