--- title: Mehbark’s First Law description: Any curve will leave someone disappointed. A 1% curve will disappoint people 2% short of their desired grade, and a 10% curve will disappoint people 11% short of their desired grade. Even a 100% curve will disappoint some people because every score is now meaninglessly high. tags: post,short,law date: 2026-05-26 23:02:29 -4 --- export const gpa = GPA; export const evs = EVs;

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## Why [Non-linear consequences](https://www.youtube.com/watch?v=a7anye0FwcY). Point thresholds matter a lot in academics; the obvious example is {gpa}. For the grading scale that determines {gpa}, shown below, the only points that make a difference are 60, 70, 80, and 90. Only getting to the next “step” is valuable, so being just below is frustrating—*even if you were farther away before your grade was curved*. Objective outcomes aside, a high B feels worse than a low A even though we know they can be arbitrarily close. Height perception functions the same way. 6′0″ is not a milestone in centimeters (182.88), and 180cm is not a milestone in feet (≈5′11″). In an alternate history where the meter was different (maybe a different Earth circumference), more or fewer people would meet that threshold. ## More examples Grades are the most obvious example (hence the use of the word “curve”), but anywhere there are breakpoints, this effect might apply. A Slay the Spire 2 player [suggested](https://old.reddit.com/r/slaythespire/comments/1tnjfjp/just_let_me_sell_potions_at_the_shop/) that it should be possible to sell potions at shops. Being a few gold short of a valuable purchase is frustrating and often not strategically interesting (gold rewards are random within a range), but this proposed solution would create situations where you are just shy even after selling your potions. Competitive Pokémon has a truly staggering number of relevant breakpoints. Investing {evs} in a stat lets you survive, kill, or outspeed more often, but it is always at the cost of another stat, which means giving up surviving, killing, or outspeeding in other situations. I feel like I am missing some obvious example.