eggolf: further planning
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1 changed files with 19 additions and 2 deletions
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@ -1,6 +1,7 @@
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import { EggbugImg, render_and_copy } from "./common.tsx";
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import { JSX } from "preact/jsx-runtime";
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import { EggbugImg, Main, render_and_copy } from "./common.tsx";
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render_and_copy(
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const GolfBall = () => (
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<div
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<div
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style={{
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style={{
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resize: "both",
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resize: "both",
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@ -8,7 +9,10 @@ render_and_copy(
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position: "relative",
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position: "relative",
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// TODO: V REMOVE ME V
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// TODO: V REMOVE ME V
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outline: "1px solid red",
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outline: "1px solid red",
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width: "10rem",
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height: "10rem",
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height: "10rem",
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transition: "all 5s",
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gridArea: "1 / 1",
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}}
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}}
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>
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>
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<EggbugImg
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<EggbugImg
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@ -26,5 +30,18 @@ render_and_copy(
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</div>
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</div>
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);
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);
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render_and_copy(
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<Main style={{ display: "grid" }}>
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<GolfBall />
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</Main>
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);
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// OOOO: score with like a dial thing and an arrow pointing to it
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// OOOO: score with like a dial thing and an arrow pointing to it
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// TWO DIALS WILL LOOK EVEN COOLER
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// lower is better, just have to add the dials
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// might be possible to have multiple holes with a details element that comes into frame hm
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// might be possible to have multiple holes with a details element that comes into frame hm
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// hm this kinda sucks. you just drag it to the hole, there's no challenge
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// i could have the ball be in a different place but then that would feel bad
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// i think i'll go for the toy angle.
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// keep the dials, have a "course"
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