gameboy: colors i'm happy with
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1 changed files with 29 additions and 11 deletions
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@ -46,26 +46,44 @@ const Draw = ({
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height: `${height * pixel_width_px}px`,
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height: `${height * pixel_width_px}px`,
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backgroundColor: bg_color,
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backgroundColor: bg_color,
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}}
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}}
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class="screen"
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>
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>
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{...new Array(width * height)
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{...new Array(width * height)
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.fill(null)
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.fill(null)
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.map(() => <Pixel width_px={pixel_width_px} colors={colors} />)}
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.map(() => <Pixel width_px={pixel_width_px} colors={colors} />)}
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</div>
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</div>
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);
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);
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// you know what, let's just to the dark grey part. sorry!
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const Shell = ({ children }: { children: ComponentChild }) => (
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const Shell = ({ children }: { children: ComponentChild }) => (
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<div class="shell">{children}</div>
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<div class="shell" aria-describedby={"user-content-gameboy-description"}>
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<div class="lines">
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<div class="top-line"></div>
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<div class="bottom-line"></div>
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<div class="headline">CHONK MATRIX WITH STERENO SOUND</div>
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</div>
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{children}
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</div>
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);
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);
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// https://www.color-hex.com/color-palette/26401
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// body: "#aaaaaa"
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// body: "#aaaaaa"
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// horrid url
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// https://duet-cdn.vox-cdn.com/thumbor/0x0:2048x1364/750x500/filters:focal(1024x682:1025x683):format(webp)/cdn.vox-cdn.com/uploads/chorus_asset/file/23755199/a31768dc_f45b_4ac7_8f34_6f99e835ed358223055624103571533.jpg
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render_and_copy(
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render_and_copy(
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<>
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<Shell>
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<Draw
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<Draw
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// the actual aspect ratio
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// the actual aspect ratio
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// it has slightly more pixels though
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// it has slightly more pixels though
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width={10}
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width={10}
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height={9}
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height={9}
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pixel_width_px={20}
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pixel_width_px={20}
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colors={["#8bac0f", "#306230", "#0f380f"]}
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bg_color="#779268"
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bg_color="#9bbc0f"
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colors={["#52643a", "#22311D", "#0E190B"]}
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/>
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/>
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</Shell>
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<p id="gameboy-description" style="font-size: 0px">
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// TODO: !!!
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</p>
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</>
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);
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);
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