train: screw this
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1 changed files with 36 additions and 8 deletions
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@ -5,7 +5,6 @@ const Rail = ({ rotation, r }: { rotation: string; r: string }) => (
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<div
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style={{
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transform: `rotate(${rotation}) translateX(${r})`,
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// transformOrigin: "bottom",
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gridArea: "1/1",
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}}
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>
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@ -29,24 +28,53 @@ const Track = ({
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aspectRatio: "2/1",
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justifyItems: "center",
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alignItems: "center",
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transform: "rotate3d(1,0,0,60deg)",
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transform: "rotateX(60deg)",
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margin: "0 auto",
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perspective: "1000px",
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perspectiveOrigin: "top",
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}}
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>
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{...Array.from({ length: segments }, (_, i) => (
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// deg is actually more efficient lel
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// deg is actually more space-efficient lel
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<Rail rotation={`${(360 / segments) * i}deg`} r={r} />
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))}
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{children}
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</div>
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);
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const Train = ({
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children,
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delay_s,
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}: {
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children: ComponentChildren;
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delay_s: number;
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}) => (
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<div
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id="contrainer"
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style={`animation: spin 20s ${
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delay_s - 20
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}s linear reverse infinite; transform-origin: center; width: 20.5rem; grid-area: 1/1; transform-style: preserve-3d;`}
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>
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<div
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id="train"
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style="font-size: 2rem; width: fit-content; transform-style: preserve-3d; transform: rotate(-90deg)"
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>
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{children}
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</div>
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</div>
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);
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// we can have things with animation delays for both the engine and the cars
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// configurable animation length for sure
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// it's so funny seeing css crimes from like a year ago and they are just like on a different level
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render_and_copy(
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<Track segments={60} r={"8rem"}>
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<div id="contrainer">
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<div id="another-contrainer">
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<div id="train">🚂</div>
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</div>
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</div>
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<Train delay_s={0}>🚂</Train>
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<Train delay_s={0.8}>🚃</Train>
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<Train delay_s={1.6}>🚃</Train>
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<Train delay_s={2.4}>🚃</Train>
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<Train delay_s={3.2}>🚃</Train>
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</Track>
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);
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