118 lines
3.7 KiB
TypeScript
118 lines
3.7 KiB
TypeScript
import { ComponentChildren } from "preact";
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import { css, render_and_copy } from "./common.tsx";
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// combine a shake with a fall
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// fall should be more delayed than shake
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// we want outliers (a few letters falling before than others)
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// exponentials should do
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export type DelayFn = (_: number) => number;
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// sue me v (please do actually this is a bit ridiculous)
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const default_shaky_delay /**/ = (x: number) => 10 + 20 * x;
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const default_fall_delay /* */ = (x: number) => 15 + 30 * x;
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// exporting these in case they turn out to be useful
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export const Shaky = ({
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children,
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delay = 0,
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}: {
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children: ComponentChildren;
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delay?: number;
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}) => (
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<span
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style={{
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transform: css.transform(css.translate(css.px(-1), css.px(-1))),
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animation: `0.2s spin alternate-reverse linear ${delay.toFixed(
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2
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)}s infinite`,
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display: css.inline_block,
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}}
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>
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{children}
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</span>
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);
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// direction should be random but that doesn't need to be as custo
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// well should it
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// i think i'll try without that first
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// a slow fall is fun
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// i could have some weird hack where there's another copy that's hidden but that seems like the wrong way to do it
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// i think the best way to do it is jump-hackery (jump 0s in to the start
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// (which is 0 displacement when reversed)), then wait, then jump to the real animation
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// ah but then how to do linear stuff without a million steps
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// methinks yet more nesting unfortunately (yep)
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// long enough that most won't watch it till the end i hope
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// i clearly did my physics wrong
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// d = vt -> t = d/v right?
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const fall_dy = 4113;
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const fall_v = 10;
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export const Fall = ({
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children,
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delay = 0,
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}: {
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children: ComponentChildren;
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delay?: number;
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}) => (
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<span
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style={{
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transform: css.transform(css.translateY(css.rem(fall_dy))),
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animation: `0s steps(1, jump-start) spin`,
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display: css.inline_block,
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}}
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>
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<span
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style={{
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transform: css.transform(css.translateY(css.rem(-fall_dy))),
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// making the transform so big makes timing a pain lol
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animation: `${(fall_dy / fall_v).toFixed(
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2
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)}s ease-in ${delay.toFixed(2)}s 1 spin`,
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display: css.inline_block,
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}}
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class="bla"
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>
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{children}
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</span>
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</span>
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);
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const msg = `
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i haven't seen this on other blogs, but some of the posts on mine seem to be kinda unstable?
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if that makes sense?
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like, sometimes i see them shake, and i swear i saw some letters fall, not to mention the terrible line-wrapping.
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i know i'm a (convicted?) css criminal, so i'm thinking that this might just be the w3 gods punishing me.
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so. yeah. if you see anything like that on any of my posts, let me know
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`.trim();
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// should probably do it word wise so they don't break
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// where did the cool bug go???
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export const Crumble = ({
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msg,
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shaky_delay_fn = default_shaky_delay,
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fall_delay_fn = default_fall_delay,
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}: {
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msg: string;
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shaky_delay_fn?: DelayFn;
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fall_delay_fn?: DelayFn;
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}) => (
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<div>
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{msg.split("").map(c => {
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if (/[^\s]/.test(c)) {
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const seed = Math.random();
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const fall_delay = fall_delay_fn(seed);
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return (
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<Fall delay={fall_delay}>
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<Shaky delay={shaky_delay_fn(seed)}>{c}</Shaky>
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</Fall>
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);
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}
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if (c == "\n") return <br />;
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return c;
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})}
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</div>
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);
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render_and_copy(<Crumble msg={msg} />);
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// i like the almost comical slowness. send it
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