level 1 compilation woo!
i'm sure 1 test will be enough what could go wrong hahahaha
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1da2ac74d4
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1 changed files with 151 additions and 8 deletions
159
bf.zig
159
bf.zig
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@ -2,7 +2,150 @@
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const std = @import("std");
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const io = std.io;
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const fs = std.fs;
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const mem = std.mem;
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const process = std.process;
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const testing = std.testing;
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const ArrayList = std.ArrayList;
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const Level1 = union(enum) {
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// think about it... i hope
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inc: i16,
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shift: i16,
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// u8 because why would we be reading to/writing from the same cell 256 times in a row
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// well, might as well use the extra space (union is bigger than its biggest member)
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in: u16,
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out: u16,
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loop_start,
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loop_end,
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const Self = @This();
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fn pointless(self: Self) bool {
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return switch (self) {
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.inc, .shift => |n| n == 0,
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.in, .out => |n| n == 0,
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else => false,
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};
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}
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};
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const Level2 = union(enum) {
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inc: i16,
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shift: i16,
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in: u16,
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out: u16,
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// only difference
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// u24s because i arbitrarily chose 2^24 as the limit
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// maybe u32 would be more efficient idk this union should fit in a u32
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// hm we can probably go way lower bc level1 is so much more compact than prog_unfiltered
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// shouldn't be necessary
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loop_start: u24,
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loop_end: u24,
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};
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// we'll do the discarding of comment chars here
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fn compileLevel1(allocator: mem.Allocator, src: []const u8) !ArrayList(Level1) {
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var cur: ?Level1 = null;
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var out = ArrayList(Level1).init(allocator);
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for (src) |b| {
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switch (b) {
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'+', '-' => {
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const n: i16 = if (b == '+') 1 else -1;
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if (cur) |*ins| {
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switch (ins.*) {
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.inc => |*ns| ns.* += n,
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else => {
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if (!ins.pointless()) try out.append(ins.*);
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cur = .{ .inc = n };
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},
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}
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} else {
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cur = .{ .inc = n };
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}
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},
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'>', '<' => {
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const n: i16 = if (b == '>') 1 else -1;
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if (cur) |*ins| {
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switch (ins.*) {
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.shift => |*ns| ns.* += n,
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else => {
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if (!ins.pointless()) try out.append(ins.*);
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cur = .{ .shift = n };
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},
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}
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} else {
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cur = .{ .shift = n };
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}
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},
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'[', ']' => {
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if (cur) |ins| {
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if (!ins.pointless()) try out.append(ins);
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cur = null;
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}
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try out.append(if (b == '[') .loop_start else .loop_end);
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},
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',' => {
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if (cur) |*ins| {
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switch (ins.*) {
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.in => |*ns| ns.* += 1,
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else => {
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if (!ins.pointless()) try out.append(ins.*);
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cur = .{ .in = 1 };
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},
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}
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} else {
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cur = .{ .in = 1 };
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}
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},
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'.' => {
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if (cur) |*ins| {
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switch (ins.*) {
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.out => |*ns| ns.* += 1,
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else => {
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if (!ins.pointless()) try out.append(ins.*);
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cur = .{ .out = 1 };
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},
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}
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} else {
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cur = .{ .out = 1 };
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}
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},
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else => {},
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}
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}
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if (cur) |ins| {
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if (!ins.pointless()) try out.append(ins);
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}
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return out;
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}
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test "level 1" {
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const src = "+++-- [ >><<< +- ] ...,,,";
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const level1 = try compileLevel1(testing.allocator, src);
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defer level1.deinit();
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std.debug.print("{any}\n", .{level1.items});
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const should_be = [_]Level1{
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.{ .inc = 1 },
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.loop_start,
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.{ .shift = -1 },
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.loop_end,
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.{ .out = 3 },
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.{ .in = 3 },
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};
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try testing.expectEqual(should_be.len, level1.items.len);
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for (
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level1.items,
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&should_be,
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) |a, b| {
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try testing.expectEqual(a, b);
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}
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}
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pub fn main() !void {
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var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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@ -32,8 +175,8 @@ pub fn main() !void {
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}
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}
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var mem = try allocator.alloc(u8, 1 << 16);
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for (mem) |*m| {
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var memory = try allocator.alloc(u8, 1 << 16);
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for (memory) |*m| {
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m.* = 0;
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}
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var mp: u16 = 0;
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@ -41,12 +184,12 @@ pub fn main() !void {
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while (ip < prog_len) {
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switch (prog[ip]) {
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'+' => mem[mp] +%= 1,
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'-' => mem[mp] -%= 1,
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'+' => memory[mp] +%= 1,
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'-' => memory[mp] -%= 1,
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'>' => mp +%= 1,
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'<' => mp -%= 1,
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'[' => {
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if (mem[mp] == 0) {
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if (memory[mp] == 0) {
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var depth: i16 = 1;
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ip += 1;
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while (depth > 0) : (ip += 1) {
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@ -60,7 +203,7 @@ pub fn main() !void {
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}
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},
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']' => {
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if (mem[mp] != 0) {
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if (memory[mp] != 0) {
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var depth: i16 = 1;
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ip -= 1;
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while (depth > 0) : (ip -= 1) {
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@ -73,8 +216,8 @@ pub fn main() !void {
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ip += 1;
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}
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},
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'.' => try out.writeByte(mem[mp]),
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',' => mem[mp] = in.readByte() catch 0,
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',' => memory[mp] = in.readByte() catch 0,
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'.' => try out.writeByte(memory[mp]),
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else => unreachable,
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}
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ip += 1;
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