remove debug/clock default text; add todo

This commit is contained in:
mehbark 2025-05-28 23:40:41 -04:00
parent 04dc259568
commit 6f2153b40b
2 changed files with 7 additions and 7 deletions

13
main.gd
View file

@ -16,12 +16,12 @@ var player: Piece
var level_num := -1
# TODO: instead of dumb numbered levels, GIVE THEM GOOD NAMES AND MANUALLY ORDER THEM!
var levels: Array[PackedScene] = [
preload("res://level/nightmare_test.tscn"),
#preload("res://level/level_00.tscn"),
#preload("res://level/level_01.tscn"),
#preload("res://level/level_02.tscn"),
#preload("res://level/level_03.tscn"),
#preload("res://level/level_04.tscn"),
#preload("res://level/nightmare_test.tscn"),
preload("res://level/level_00.tscn"),
preload("res://level/level_01.tscn"),
preload("res://level/level_02.tscn"),
preload("res://level/level_03.tscn"),
preload("res://level/level_04.tscn"),
]
# TODO: screen transition to hide awkward animations lol
var time := 0:
@ -45,6 +45,7 @@ func _process(delta: float) -> void:
$UndoButton.disabled = not hist.has_undo()
$RedoButton.disabled = not hist.has_redo()
$RestartButton.disabled = not hist.has_undo()
# TODO: make this toggleable
$Clock.text = "T = %d\n%d FPS\n%f hold time\n%f arrf" % \
[time, Engine.get_frames_per_second(), move_hold_time, arrf(move_hold_time)]
var slowmo := Input.is_action_pressed("slowmo");

View file

@ -105,7 +105,6 @@ offset_top = 28.0
offset_right = 1244.0
offset_bottom = 76.0
theme_override_font_sizes/normal_font_size = 32
text = "T = 0"
fit_content = true
[node name="SlowmoIndicator" type="Label" parent="."]