level
|
level/squeeze_{00,01}
|
2025-05-31 11:54:14 -04:00 |
model
|
controller slowmo mapping; revert ball texture
|
2025-05-28 00:34:27 -04:00 |
piece
|
adjust ball arrow
|
2025-05-31 10:55:57 -04:00 |
sfx
|
more placeholder sound effects
|
2025-05-01 18:40:55 -04:00 |
ui
|
victory indicator, remove done todos
|
2025-05-30 23:07:12 -04:00 |
.editorconfig
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
.gitattributes
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
.gitignore
|
level 4 noodling
|
2025-05-05 13:18:37 -04:00 |
arrow.blend
|
"velocity" arrow!
|
2025-05-06 00:30:37 -04:00 |
arrow.blend.import
|
"velocity" arrow!
|
2025-05-06 00:30:37 -04:00 |
board.gd
|
fix board pieces sorting
|
2025-05-31 11:44:17 -04:00 |
board.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
concept-map.png
|
concept map: unconnected v1
|
2025-05-28 01:10:33 -04:00 |
concept-map.png.import
|
change level order
|
2025-05-31 13:35:58 -04:00 |
ground.gdshader
|
(probably overkill) subtle grid noise
|
2025-05-06 15:17:22 -04:00 |
ground.gdshader.uid
|
basic checkered ground
|
2025-05-05 18:13:48 -04:00 |
icon.svg
|
initial
|
2025-04-29 14:17:18 -04:00 |
icon.svg.import
|
initial
|
2025-04-29 14:17:18 -04:00 |
main.gd
|
change level order
|
2025-05-31 13:35:58 -04:00 |
main.gd.uid
|
print rendering
|
2025-04-29 15:12:55 -04:00 |
main.tscn
|
adjust ball arrow
|
2025-05-31 10:55:57 -04:00 |
piece.gd
|
victory indicator, remove done todos
|
2025-05-30 23:07:12 -04:00 |
piece.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
project.godot
|
tutorial level; rolltime indicator
|
2025-05-30 15:13:12 -04:00 |