add blank level
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parent
e16482627a
commit
94c0e72571
2 changed files with 12 additions and 2 deletions
10
level/blank.tscn
Normal file
10
level/blank.tscn
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@ -0,0 +1,10 @@
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[gd_scene load_steps=3 format=3 uid="uid://d1qemn71jjmb4"]
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[ext_resource type="Script" uid="uid://c8ywa33v3jq7t" path="res://board.gd" id="1_lfq6y"]
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[ext_resource type="PackedScene" uid="uid://cnjmu3qesbndk" path="res://piece/player.tscn" id="4_fhfe2"]
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[node name="Level1" type="Node3D"]
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script = ExtResource("1_lfq6y")
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metadata/_custom_type_script = "uid://c8ywa33v3jq7t"
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[node name="Player" parent="." instance=ExtResource("4_fhfe2")]
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4
main.gd
4
main.gd
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@ -16,8 +16,8 @@ var player: Piece
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var level_num := -1
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var level_num := -1
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# TODO: instead of dumb numbered levels, GIVE THEM GOOD NAMES AND MANUALLY ORDER THEM!
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# TODO: instead of dumb numbered levels, GIVE THEM GOOD NAMES AND MANUALLY ORDER THEM!
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var levels: Array[PackedScene] = [
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var levels: Array[PackedScene] = [
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preload("res://level/test_nightmare_mini.tscn"),
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#preload("res://level/test_nightmare_mini.tscn"),
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preload("res://level/test_nightmare.tscn"),
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#preload("res://level/test_nightmare.tscn"),
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#preload("res://level/level_00.tscn"),
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#preload("res://level/level_00.tscn"),
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#preload("res://level/level_01.tscn"),
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#preload("res://level/level_01.tscn"),
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#preload("res://level/level_02.tscn"),
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#preload("res://level/level_02.tscn"),
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