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ce31680680
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much more logical phasing system
the old system wasn't random, but this makes things much more intuitive while not reducing the (interesting) emergent complexity. IMO
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2025-05-27 17:02:13 -04:00 |
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66f9210156
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mvp player barrier (gr8 for tutorials)
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2025-05-19 19:41:48 -04:00 |
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cd68c57c9b
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minor aesthetic changes, line up sun with squares more
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2025-05-05 23:59:32 -04:00 |
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1c9fc2de85
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sort pieces T->B, L->R
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2025-05-04 19:11:33 -04:00 |
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20a708651f
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scene-based levels edited in godot
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2025-05-04 18:45:26 -04:00 |
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379ea91bbc
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basic collisions, pool level
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2025-05-04 13:52:51 -04:00 |
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046690353c
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bad mechanical poc
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2025-05-03 19:37:06 -04:00 |
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3ed232370a
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full microban poc
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2025-05-02 00:29:45 -04:00 |
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46536f02b8
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zoom out to see board
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2025-05-01 18:00:27 -04:00 |
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498554be29
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UndoRedo poc
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2025-05-01 16:02:47 -04:00 |
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3653f2a18d
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bad board attempt
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2025-05-01 15:09:57 -04:00 |
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