godot-puzzle/ball.gd
2026-04-01 06:00:21 -04:00

12 lines
276 B
GDScript

extends Piece
@export var rainbow: Gradient
func _ready() -> void:
super()
mesh.surface_set_material(0, mesh.surface_get_material(0).duplicate(true))
mesh.surface_get_material(0).albedo_color = rainbow.get_color(index)
func _process(delta: float) -> void:
super(delta)