godot-puzzle/goal.tres
2025-04-29 18:14:44 -04:00

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695 B
Text

[gd_resource type="QuadMesh" load_steps=4 format=3 uid="uid://qxdm8y8lm754"]
[sub_resource type="Gradient" id="Gradient_qb4hq"]
interpolation_mode = 1
offsets = PackedFloat32Array(0, 0.373134)
colors = PackedColorArray(0.345925, 0.659465, 0.817842, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_5y0qn"]
gradient = SubResource("Gradient_qb4hq")
width = 512
height = 512
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_66cou"]
albedo_texture = SubResource("GradientTexture2D_5y0qn")
metallic_specular = 0.0
[resource]
material = SubResource("StandardMaterial3D_66cou")
orientation = 1