level
|
scene-based levels edited in godot
|
2025-05-04 18:45:26 -04:00 |
model
|
moving towards scene-based
|
2025-05-04 18:06:24 -04:00 |
piece
|
scene-based levels edited in godot
|
2025-05-04 18:45:26 -04:00 |
sfx
|
more placeholder sound effects
|
2025-05-01 18:40:55 -04:00 |
ui
|
bad mechanical poc
|
2025-05-03 19:37:06 -04:00 |
.editorconfig
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
.gitattributes
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
.gitignore
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
board.gd
|
sort pieces T->B, L->R
|
2025-05-04 19:11:33 -04:00 |
board.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
icon.svg
|
initial
|
2025-04-29 14:17:18 -04:00 |
icon.svg.import
|
initial
|
2025-04-29 14:17:18 -04:00 |
main.gd
|
more consistent, deeper, animated collisions
|
2025-05-04 19:00:23 -04:00 |
main.gd.uid
|
print rendering
|
2025-04-29 15:12:55 -04:00 |
main.tscn
|
scene-based levels edited in godot
|
2025-05-04 18:45:26 -04:00 |
piece.gd
|
reflect off walls
|
2025-05-05 00:30:41 -04:00 |
piece.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
project.godot
|
scene-based levels edited in godot
|
2025-05-04 18:45:26 -04:00 |