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mehbark d3a5b737d9 check win if you just pushed
if you reduce a block's velocity to zero you can win without time advancing
2025-05-05 14:39:44 -04:00
level level 4 noodling 2025-05-05 13:18:37 -04:00
model moving towards scene-based 2025-05-04 18:06:24 -04:00
piece scene-based levels edited in godot 2025-05-04 18:45:26 -04:00
sfx more placeholder sound effects 2025-05-01 18:40:55 -04:00
ui bad mechanical poc 2025-05-03 19:37:06 -04:00
.editorconfig also this stuff 2025-04-29 14:17:44 -04:00
.gitattributes also this stuff 2025-04-29 14:17:44 -04:00
.gitignore level 4 noodling 2025-05-05 13:18:37 -04:00
board.gd sort pieces T->B, L->R 2025-05-04 19:11:33 -04:00
board.gd.uid bad board attempt 2025-05-01 15:09:57 -04:00
icon.svg initial 2025-04-29 14:17:18 -04:00
icon.svg.import initial 2025-04-29 14:17:18 -04:00
main.gd check win if you just pushed 2025-05-05 14:39:44 -04:00
main.gd.uid print rendering 2025-04-29 15:12:55 -04:00
main.tscn better lighting: shadows move with time 2025-05-05 14:37:32 -04:00
piece.gd use default font for speedometers 2025-05-05 14:39:19 -04:00
piece.gd.uid bad board attempt 2025-05-01 15:09:57 -04:00
project.godot scene-based levels edited in godot 2025-05-04 18:45:26 -04:00