godot-puzzle/wall.tres
2025-04-30 00:03:41 -04:00

11 lines
359 B
Text

[gd_resource type="BoxMesh" load_steps=2 format=3 uid="uid://b36l7brqc2lml"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig7tw"]
albedo_color = Color(0.458824, 0.34902, 0.317647, 0.784314)
metallic_specular = 0.0
[resource]
lightmap_size_hint = Vector2i(9, 13)
material = SubResource("StandardMaterial3D_ig7tw")
size = Vector3(1, 1.2, 1)