Fiddled with the MacBuild configure scripts to set the deployment target to 10.5
Still need to include instructions on compiling pygame for 10.5 but CBAAAAAA
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2 changed files with 3 additions and 3 deletions
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@ -10,7 +10,7 @@ then
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exit 1
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exit 1
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fi
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fi
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cd python
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cd python
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if [! -d python ]
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if [ ! -d python ]
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then
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then
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echo "Rename your python folder to python."
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echo "Rename your python folder to python."
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exit 1
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exit 1
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@ -19,5 +19,5 @@ if [ -e makefile ]
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then
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then
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make clean
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make clean
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fi
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fi
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./configure --enable-framework --enable-universalsdk=/ --with-universal-archs=intel MACOSX_DEPLOYMENT_TARGET=10.6
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./configure --enable-framework --enable-universalsdk=/ --with-universal-archs=intel MACOSX_DEPLOYMENT_TARGET=10.5
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echo "---~ Done ~---"
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echo "---~ Done ~---"
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@ -16,6 +16,6 @@ then
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make clean
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make clean
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fi
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fi
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python configure.py --arch=i386 --arch=x86_64 \
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python configure.py --arch=i386 --arch=x86_64 \
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--universal --deployment-target=10.6 \
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--universal --deployment-target=10.5 \
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--destdir=/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/
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--destdir=/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/
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echo "---~ Done ~---"
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echo "---~ Done ~---"
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