Formatting consistency for README and TODO.
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2 changed files with 89 additions and 84 deletions
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README.mkdn
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README.mkdn
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@ -57,10 +57,12 @@ necessary.
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* [Download from main branch][pchum-zip]
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* [Download from main branch][pchum-zip]
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5. Unzip Pesterchum somewhere easily-accessible.
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5. Unzip Pesterchum somewhere easily-accessible.
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6. **If you have any custom themes**, copy/paste them into the 'themes' folder.
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6. **If you have any custom themes**, copy/paste them into the 'themes' folder.
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You can find this in `%APPDATA%/Local/pesterchum`.
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You can find this in `%LOCALAPPDATA%\pesterchum`, which is the same as
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Oftentimes it doesn't exist, so you'll have to make it and copy the custom
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`%APPDATA%\..\Local\pesterchum`. Copy/paste one into Explorer's address bar
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themes into it.
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and you'll end up where you need to be.
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__If that doesn't work:__
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Oftentimes the 'themes' folder doesn't exist in Pesterchum's shared config
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folder, so you'll have to make it and copy the custom themes into it.
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__If, for some reason, that doesn't work:__
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You can also copy the missing themes into the 'themes' folder of the version
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You can also copy the missing themes into the 'themes' folder of the version
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you just unzipped. **Don't overwrite any files** if you do this - the themes
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you just unzipped. **Don't overwrite any files** if you do this - the themes
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used by this have been updated, and the older default themes may break when
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used by this have been updated, and the older default themes may break when
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@ -37,7 +37,8 @@
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* Add more comprehensive status support - IDLE, DND, INVISIBLE for now - or at
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* Add more comprehensive status support - IDLE, DND, INVISIBLE for now - or at
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least add similar functionality.
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least add similar functionality.
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* SEPARATE FUNCTIONALITY from CONNECTED STATE!! This is a huge problem! Being
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* SEPARATE FUNCTIONALITY from CONNECTED STATE!! This is a huge problem! Being
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shunted off our nick closes windows and breaks things! Just D/C and reconnect?
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shunted off our nick closes windows and breaks things! Just D/C and
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reconnect?
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* It'd probably be best to give an option to either CHANGE NICKS or
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* It'd probably be best to give an option to either CHANGE NICKS or
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DISCONNECT upon nick collision...? But, then how would we GHOST?
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DISCONNECT upon nick collision...? But, then how would we GHOST?
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* Auto-disconnect if collsion before joining channels, make it
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* Auto-disconnect if collsion before joining channels, make it
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@ -61,6 +62,8 @@
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* Right-click Time entry field to see those used? (Replace left/right buttons?)
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* Right-click Time entry field to see those used? (Replace left/right buttons?)
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* Save commonly-used times on a per-handle basis!
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* Save commonly-used times on a per-handle basis!
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* Make the memo name entry box accept a comma-separated list
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* Make the memo name entry box accept a comma-separated list
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* Make the memo list highlight/recolor the names of channels you're in
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(including secret ones)
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* Make right-clicking on a tab open up the right-click menu one would get on
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* Make right-clicking on a tab open up the right-click menu one would get on
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right-clicking the title (frame??)
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right-clicking the title (frame??)
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* Add an option to Cycle (for log separation)
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* Add an option to Cycle (for log separation)
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@ -124,8 +127,8 @@
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something, and save it all to a separate JSON file or two.
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something, and save it all to a separate JSON file or two.
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Said JSON file should keep the extra information on hand - or rather, the
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Said JSON file should keep the extra information on hand - or rather, the
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'recent users' JSON file should keep most of the detailed information and be
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'recent users' JSON file should keep most of the detailed information and be
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accessed first, with the larger 'inactive users' file being accessed to check
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accessed first, with the larger 'inactive users' file being accessed to
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for unfamiliar handles.
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check for unfamiliar handles.
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These would have to output the old data to pesterchum.js for backwards
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These would have to output the old data to pesterchum.js for backwards
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compatibility purposes.
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compatibility purposes.
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* Finish creating the sound wrapper. Just make it check what the type of sound
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* Finish creating the sound wrapper. Just make it check what the type of sound
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