check win if you just pushed
if you reduce a block's velocity to zero you can win without time advancing
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main.gd
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main.gd
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@ -121,6 +121,8 @@ func step(move: Vector2i):
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else:
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else:
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sound.stream = sounds_hit
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sound.stream = sounds_hit
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sound.play()
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sound.play()
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if won():
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advance_level()
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func won() -> bool:
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func won() -> bool:
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for piece in board.pieces():
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for piece in board.pieces():
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