|
level
|
dramatically improved, sequential animation
|
2025-05-29 01:37:13 -04:00 |
|
model
|
controller slowmo mapping; revert ball texture
|
2025-05-28 00:34:27 -04:00 |
|
piece
|
mvp player barrier (gr8 for tutorials)
|
2025-05-19 19:41:48 -04:00 |
|
sfx
|
more placeholder sound effects
|
2025-05-01 18:40:55 -04:00 |
|
ui
|
bad mechanical poc
|
2025-05-03 19:37:06 -04:00 |
|
.editorconfig
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
|
.gitattributes
|
also this stuff
|
2025-04-29 14:17:44 -04:00 |
|
.gitignore
|
level 4 noodling
|
2025-05-05 13:18:37 -04:00 |
|
arrow.blend
|
"velocity" arrow!
|
2025-05-06 00:30:37 -04:00 |
|
arrow.blend.import
|
"velocity" arrow!
|
2025-05-06 00:30:37 -04:00 |
|
board.gd
|
handle interruping animations better
|
2025-05-29 17:00:37 -04:00 |
|
board.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
|
concept-map.png
|
concept map: unconnected v1
|
2025-05-28 01:10:33 -04:00 |
|
concept-map.png.import
|
much more logical phasing system
|
2025-05-27 17:02:13 -04:00 |
|
ground.gdshader
|
(probably overkill) subtle grid noise
|
2025-05-06 15:17:22 -04:00 |
|
ground.gdshader.uid
|
basic checkered ground
|
2025-05-05 18:13:48 -04:00 |
|
icon.svg
|
initial
|
2025-04-29 14:17:18 -04:00 |
|
icon.svg.import
|
initial
|
2025-04-29 14:17:18 -04:00 |
|
main.gd
|
fix time display and double slowmo speed
|
2025-05-29 17:13:05 -04:00 |
|
main.gd.uid
|
print rendering
|
2025-04-29 15:12:55 -04:00 |
|
main.tscn
|
dramatically improved, sequential animation
|
2025-05-29 01:37:13 -04:00 |
|
piece.gd
|
handle interruping animations better
|
2025-05-29 17:00:37 -04:00 |
|
piece.gd.uid
|
bad board attempt
|
2025-05-01 15:09:57 -04:00 |
|
project.godot
|
controller slowmo mapping; revert ball texture
|
2025-05-28 00:34:27 -04:00 |