the old system wasn't random, but this makes things much more intuitive while not reducing the (interesting) emergent complexity. IMO |
||
|---|---|---|
| .. | ||
| level_00.tscn | ||
| level_01.tscn | ||
| level_02.tscn | ||
| level_03.tscn | ||
| level_04.tscn | ||
| player_barrier_01.tscn | ||
the old system wasn't random, but this makes things much more intuitive while not reducing the (interesting) emergent complexity. IMO |
||
|---|---|---|
| .. | ||
| level_00.tscn | ||
| level_01.tscn | ||
| level_02.tscn | ||
| level_03.tscn | ||
| level_04.tscn | ||
| player_barrier_01.tscn | ||