Changelog + Readme
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## [v2.2.3] - 2022-05-04
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## [v2.2.3] - 2022-05-04
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### Changed
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### Changed
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- Excluded some more modules in build files, hopefully shouldn't cause any issues.
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- Excluded some more modules in build files.
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- Added empty 'package' option to 'setup' in setup.py, setuptools v61.0.0 doesn't seem to like our project layout anymore.
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- Added empty 'package' option to 'setup' in setup.py, setuptools v61.0.0 doesn't seem to like our project layout anymore.
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- Qt's startSystemMove() is used to move Pesterchum's main window now. (system-specific move operation)
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- Qt's startSystemMove() is used to move Pesterchum's main window now. (system-specific move operation)
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- This fixes click-and-drag on Wayland, which doesn't support setting window position via setPosition().
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- This fixes click-and-drag on Wayland, which doesn't support setting window position via setPosition().
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- Assuming this works on all systems we need to support, we can probably depreciate the MovingWindow class.
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- Still falls back on legacy code if startSystemMove is not supported.
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### Fixed
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### Fixed
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- Unreadable input on MacOS and certain linux distros for themes which didn't explicitly set input color (incl. pesterchum), input color is now black by default instead of being platform-dependent.
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- Unreadable input on MacOS and certain linux distros for themes which didn't explicitly set input color (incl. pesterchum), input color is now black by default instead of being platform-dependent.
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@ -50,7 +50,7 @@ Pesterchum is a Python script. This means that as long as you have Python instal
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### REQUIREMENTS
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### REQUIREMENTS
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- [Python 3]
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- [Python 3]
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- [PyQt5]
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- [PyQt5>=5.15]
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- [pygame] (Only required for audio, Pesterchum will probably still run without it.)
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- [pygame] (Only required for audio, Pesterchum will probably still run without it.)
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### WALKTHROUGH
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### WALKTHROUGH
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